EasySketch

Sketch basic shapes → Game mechanics!

EasySketch is a sketching framework to build any sketch-based game or app in Unity

Two example scenes right out of the box:

Sketch basic shapes → Game mechanics

A great starting point for building any sketch-based game. Simply drag EasySketch prefab into your scene and have immediate sketching and shape recognition - Out of the box it works with lines, squares, and circles.

Fully functional sketchbook!

A great starting point for building any sketch-based app. The default UI allows for changing of pen type, stroke size, stroke color, and canvas color. It can also utilize any custom UI.

Frequently Asked Questions

Does it work for 3D too?

Yes! EasySketch will work in both 2D and 3D contexts. Simpy drag the EasySketch prefab into your scene, and it should work out of the box.

Does it work on all devices?

Yes - EasySketch is platform agnostic because it utilizes pointer events - This works for mouse on desktop, but also touch and stylus on mobile devices - Including tablets and smartphones.

What shapes does EasySketch recognize?

It currently recognizes lines, squares, and circles automatically. Support for other shapes and custom shapes is coming soon.

Can I use my own prefabs with EasySketch?

Absolutely! Simply drag and drop your own custom prefabs into the EasySketch prefab in the editor panel.

Can I use my own custom functions with EasySketch?

Yes! If you'd rather call a function when a shape is recognized instead of instantiate a prefab, there is support for that in the EasySketch prefab in the editor panel. Simply drag and drop the script and specific function in the designated fields.

Get started in minutes!

Don't fumble around trying to figure out how to get sketching working in Unity - We'll do all the hard work for you so you can focus on creating your game or app!

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